Reflection


The process of creating this digital prototype is quite hard because the first-time using unity really frustrates me for a while but thanks for the tutorials which made my fantasy into reality. For this digital prototype, I mainly focused on the environment, and I think now I’m really into it.

 

The reason I chose low poly in my game is that these types of art make the atmosphere of the game relaxed, and this is one of the goals of my game – not to stress out the player and put them in a relaxed but focused mode. During the process of creating this environment, I learned how to place the objects, and how to use the assets from the assets store. Also, when placing the first-person character controller I have a brief overview of the camera.

The start of this project is hard, but I really enjoy the process after I get familiar with Unity. 

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